package cn.gameo2o.pojo;

public class O2o_playflow {
  private Long gameid;
  private Long top;
  private Long states;

  public Long getGameid() {
    return gameid;
  }

  public void setGameid(Long gameid) {
    this.gameid = gameid;
  }

  public Long getTop() {
    return top;
  }

  public void setTop(Long top) {
    this.top = top;
  }

  public Long getStates() {
    return states;
  }

  public void setStates(Long states) {
    this.states = states;
  }
}
